CLAK/ 02THE SEQUENCE
White voxel robot assembling two green end blocks and one white center block
SOLANA / STRATEGY WORKSHOP

Every block.
A reason.

Scroll to assemble the next move.
One piece, one rule, one decision.

UNIT 02WAITING FOR FIRST BLOCK
RULES IN. REASONS OUT.ASSEMBLY / UNIT 02
SCROLL TO ASSEMBLE01 / COLLECT
WAKING THE ASSEMBLER
THE WORK ORDER / THREE STEPS01 — 03

A clear path.
From CA to decision.

Start with the token's exact address.
CLAK reads the pool behind it.

01 / INPUT

CA

The exact mint.
Price. Pool. Activity.

READ THE SOURCE
02 / ASSEMBLY

BOT

Your rules.
Budget. Entry. Limits.

CHECK BEFORE MOVING
03 / OUTPUT

RESULT

The decision.
Balance. Reason. Record.

FOLLOW EVERY STEP
ONE TOKEN. YOUR RULES. A RECORDED DECISION.OPEN YOUR WORKBENCH
01 / THE WORKBENCH

Put your rules to work.

CLAK is ready. Inspect a token, then assemble your first agent.

Strategy simulation · virtual balances · no funds moved.

02. Assemble a strategy

VIRTUAL EQUITY—
SIMULATED P&L—
AGENTS0 / 8

Opening your workshop…

Each agent can process one decision per 5-minute window. Hiding or closing this page stops automatic cycles. Saved state stays in your account.

02 / THE DECISION JOURNAL

Nothing happens without a reason.

Export JSON
Last 100 decisions · times shown locally
Time / agentDecisionWhy it happenedVirtual orderRecord
Your decision records remain in the original workshop. Use Open saved journal to access them.
03 / THE OPERATING MANUAL

Built to explain itself.

CLAK / REV. 01

Three ways to build.

Interval. A fixed purchase when your cadence is due. Missed rounds are never filled retrospectively.

Return. Enter below the previous six-observation average; exit when price returns to it.

Breakout. Enter above the previous six-observation high plus your threshold. Exit below the previous low.

Limits before movement.

Daily entry budgets include simulated fees and reset at midnight UTC. Exposure caps apply to new buys. Stops and targets use returns after modeled costs.

A drawdown breach locks new entries. If liquidity blocks an exit, the position stays open and CLAK retries on later cycles.

What this actually does.

This page fetches market observations. Agent creation, rule evaluation and saved decisions are available in the original CLAK workshop through the Open workshop button. Access follows the original workshop’s permissions. Automatic cycles run only while that workshop tab is visible.

No swaps, deposits, token custody or transactions. USD and token quantities are simulated. A paused agent stops all evaluation, including exits.

Data, modeled costs and fills

Each fill assumes a 0.30% fee and 0.50% adverse slippage. The pool must report at least $25,000 liquidity and a trade in the last five minutes; each order, including an exit, must be at most 0.1% of liquidity. These are simulation assumptions, not executable quotes. The provider does not supply a quote timestamp: we show when data was retrieved. No mint-authority or holder-distribution audit is performed.

Why a strategy waits before its first signal

Return and Breakout need six earlier qualified observations from separate five-minute windows in the same pool. CLAK builds that history as cycles run. It does not invent candles, swap pools, or use the current observation in its own benchmark. Old observations expire from the strategy window after 90 minutes.

How balances and risk work

Equity is virtual cash plus token units multiplied by the last observed price. Unrealized values may not be executable. Entry costs are included in cost basis; exit costs reduce proceeds. Market gaps can pass a stop before the next cycle. Resuming a drawdown-locked agent explicitly resets its peak-equity baseline. Configuration is fixed per agent so its history remains reproducible; create another agent to compare rules.

ASSEMBLE / NEW AGENT

Give CLAK a work order.

One token. One strategy. Its own virtual balance.

Choose a routine

Fees 0.30% + slippage 0.50% per simulated fill. The most liquid reported base-token pool is selected and pinned when this agent is created.

DECISION / SOURCE RECORD